/** Make a play. Only allows the joined players to */ app.get('/:gameid/set/:column', (req, res) => { const userid = getUserId(req, res); const game = games[parseInt(req.params['gameid'])] if (game == undefined) { res.status(404).json("no such game"); } else if (game.state != "playing") { res.status(403).json("game is not playing"); } else if (getCurrentPlayer(game) == userid) { let column = parseInt(req.params['column']); dropPiece(game, column); res.json(toJson(game, userid)); } else { res.status(403); res.json("Not your turn, my friend"); } })